The Dark Citadel



Basic Stats

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Name Isobel
Class Wizard
Hit Points 436
Armor Class 13
Character Bonus 7
Level 46
Gold 742
Experience 47637
Last Played Oct 23, 2019 at 19:23

Invasions

Won 7
Lost 23
Defended 9
Failed to Defend 3

Chapters

Chapter Game Difficulty Times
1 The Dark Citadel EASY 1
10 The Dark Citadel MEDIUM 2
2 The Dark Citadel EASY 1
4 The Dark Citadel EASY 2
5 The Dark Citadel MEDIUM 1
7 The Dark Citadel EASY 2
7 The Dark Citadel MEDIUM 2
8 The Dark Citadel EASY 3
9 The Dark Citadel EASY 2
Invasion The Dark Citadel EASY 1
Invasion The Dark Citadel MEDIUM 1

Powers Trained

Teleport With this power you can return to the main menu at any time without needing to spend any gold or reset.
Chain Lightning With this power you hit all enemies for a set amount of damage if they fail their save. Can be used a few times per day before needing to rest.
Lethal Attack With this power you strike a lethal blow that has a 50% chance to kill an enemy outright. On a failure nothing happens. Can be used a few times per day before needing to rest.
Meteor Swarm With this power you can call down a swarm of meteors that will do deal half the remaining health of all enemies.
Fortunate Streak With this power you will automatically re-roll any failed skill checks one time. Will only happen a few times per rest.
Expeditious Retreat With this power you can escape from combat against lesser foes with significantly greater ease. Can only be a used a few times before resting.
Feint This power makes a bluff check. On a success you deal extra damage, on a failure you do less damage.

Stats Trained

Wisdom Your wisdom stat represents how wise you are.
Combat Your combat stat represents how well you can fight and what weapons and armor you are allowed to use.
Defense The defensive stat represents how well you defend yourself in combat.
Constitution Constitution affects how many hit points you have
Initiative Initiative is how fast you react, and having a higher initiative affects how often you go first in combat.

Skills trained

Arcana Arcana is a skill that allows you to interact with magic.
Stealth Your stealth skill represents how well you are at sneaking both in and out of combat.
History Your history skill represents how much history you know about the world.
Animal Handling Animal Handling represents how good you are at working with animals.
Medicine Your medicine skill represents how well you can heal others.
Survival Your survival skill represents how well you are at surviving out in nature.

Equipped Items

Weapon Magical Sword A weapon that does high amounts of damage on each swing.
Armor Armor of Chaos Armor of chaos that can be incredibly valuable or dangerous to the wearer.
Trinket Magical Trinket A special trinket that gives you a bonus on all stats and skills plus training in Stealth.

Items

Recharge Potion 7
Armor Potion 7
Skilled Potion 6
Healing Potion 9
Damage Boost Potion 6

Clues Discovered

Saved Greenleaf
Recovered Isabel's Trinket
Avoided the Bandits
Took Creepy Doll

Weapons

Sword 6
Bow and Arrows 7
War Hammer 8
Knife 4
Magical Sword 20
Great Club 10
Great Sword 10
Valor Heart 12
Fireball 11

Armor

Chainmail Armor 4
Armor of Chaos 6
Leather Armor 2

Special

Magical Trinket
Cloak of Invisibility
Stealth Boots
Broach of Power
Your Mother's Gift Cloak
Cloak of Hiding
Fighter's Cloak

Kills

Bandit 25
Bandit Leader 4
Bear 1
Crazed Orc 18
Crocodile 2
Devil 2
Dragon 1
Drunkard 2
Giant Centipede 2
Giant Rat 1
Giant Spider 4
Goblin 5
Guard 20
Hawk 1
Imposter 37
Orc 16
Pixie 3
Sand Demon 4
Shadow Monster 18
Thief 14
Zombie 4