The Dark Citadel



Basic Stats

<
Name adelyn
Class Ranger
Hit Points 358
Armor Class 13
Character Bonus 7
Level 48
Gold 4599
Experience 56273
Last Played Oct 22, 2019 at 15:43

Invasions

Won 2
Lost 0
Defended 0
Failed to Defend 3

Chapters

Chapter Game Difficulty Times
4 Last Light in the Dark EASY 1
1 The Dark Citadel EASY 3
1 The Dark Citadel MEDIUM 1
10 The Dark Citadel EASY 1
2 The Dark Citadel MEDIUM 1
2 The Dark Citadel EASY 2
3 The Dark Citadel MEDIUM 1
3 The Dark Citadel EASY 2
4 The Dark Citadel EASY 1
6 The Dark Citadel EASY 1
8 The Dark Citadel EASY 1
Invasion The Dark Citadel EASY 2

Powers Trained

Animal Strike With this power you call upon animal spirits to help you deal extra damage to your opponents. Can only be used a few times before resting.
Lethal Attack With this power you strike a lethal blow that has a 50% chance to kill an enemy outright. On a failure nothing happens. Can be used a few times per day before needing to rest.
Quick Attack With this power you automatically get to attack first. Can be used a few times per day before needing to rest.
Parry You deal half damage with this power but have a chance to block all incoming attacks.
Precise Strike You take your time to increase your accuracy.
Whirlwind Attack With this power you get a strike on each opponent. Can be used a few times per day before needing to rest.
Sure Attack With this power you go on normal initiative but you can't miss. Can be used a few times per day before needing to rest.

Stats Trained

Wisdom Your wisdom stat represents how wise you are.
Combat Your combat stat represents how well you can fight and what weapons and armor you are allowed to use.
Initiative Initiative is how fast you react, and having a higher initiative affects how often you go first in combat.
Defense The defensive stat represents how well you defend yourself in combat.
Dexterity Dexterity represents how agile you are.

Skills trained

Animal Handling Animal Handling represents how good you are at working with animals.
Insight The insight skill determines how well you can tell if someone else is lying.
Medicine Your medicine skill represents how well you can heal others.
Arcana Arcana is a skill that allows you to interact with magic.
Stealth Your stealth skill represents how well you are at sneaking both in and out of combat.
Bluff Bluff represents how good you are at lying.
Luck Luck represents how lucky you are when you encounter random things out in the world.

Equipped Items

Weapon Berzerker hammer A weapon of rage and fury that obliterates foes with ease. Does triple damage with Power Attack.
Armor Chainmail Armor Armor that increases your armor class by four
Trinket Miracle Pendant A pendant rumored to grant miracles for the wearer. Grants a bonus to all stats and skills and training in luck.

Items

Recharge Potion 2
Armor Potion 5
Skilled Potion 4
Healing Potion 2
Damage Boost Potion 5

Clues Discovered

Rare Dangerous Herb
Bunny Rabbit
Saved the Queen
Saved the Caravan
Red Rose Polaroid

Weapons

Sword 6
Knife 4
Fireball 11
Valor Heart 12
Bow and Arrows 7
Great Club 10
Whip 6
Demon Bite 16
Great Sword 10
Crossbow 8
Berzerker hammer 17
Decimator 14
Abyss Dagger 16
Moon Walker Blade 18
War Hammer 8

Armor

Chainmail Armor 4
Armor of Chaos 6
Leather Armor 2

Special

Friendship Feather
Lucky Boots
Cloak of Invisibility
Diplomacy Headpiece
Ion Stone
Miracle Pendant
Your Mother's Gift Cloak

Kills

Acolyte 23
Air Elemental 2
Assassin 10
Bandit 25
Bandit Leader 7
Bat Demon 5
Bear 13
Crazed Orc 13
Crocodile 2
Cyclops 1
Dragon 1
Drunkard 3
Fire Demon 9
Giant Centipede 2
Giant Lizard 2
Giant Rat 3
Giant Spider 2
Goblin 26
Golem 2
Guard 14
Ice Demon 2
Imp 57
Imposter 15
Ogre 3
Orc 34
Pixie 11
Sand Demon 7
Shadow Monster 44
Skeleton 12
Thief 2
Vampire 1
Wolf 14
Zombie 13